I was thinking, this weekend. So other than getting my Epic flying mount and my Netherdrake, both of which are works in progress (farming when I feel like it), I've done everything I can do solo or PUGged (well I still considering doing a few more Shadow Labs runs for Exalted with Lower City...) So basically, other than when I raid on Saturdays and Sundays... I'm done with WoW until the next patch or the next expansion. When 2.4 comes out with the Sun Well and at least one new 5-man, I'll definitely hit that up, but since I'm raiding I doubt it will be much good as far as upgrades go.
Now, I'm not the only one to reach this point. But there's a vast difference between what they do and what I'm do. Most of my other WoW friends, upon doing everything they want to do... roll an alt and level it up to 70 (or up to a predetermined level and twink it out and beat the crap out of people in BGs). So far I have found one class that I enjoyed enough to level it from 1 to 70, after I finished playing my Mage, and that was my Paladin. Which then became my main (in fact at the time I started leveling Alix I was planning on making him my main, got him to the 60s, changed my mind and stopped playing him, then changed my mind again, making him my main when I realized how much I liked tanking as a Paladin).
I'll occasionally try another class, but even then the highest I've gotten them to before I stop playing them is the 30s. Usually in the 20s (if even that far). I just end up back on my main working towards my goals there. Why? Because I'm a perfectionist. Look at the goals I had set for myself. They included insane things like getting exalted with Scryers and the Consortium. >.> Even I have to admit that's a bit nuts (despite having done it).
Now, I'll step away from WoW for a moment, and go to FFXI. For those that haven't played FFXI or read some of my other posts, FFXI's job system takes a cue from FFIII, FFV, FFT and FFTA. You begin by being able to play one of the six "classic" jobs from the original Final Fanatasy:
Once you reach level 30, you'll have the option of getting other jobs unlocked. It requires completing quest or a questline, but in doing so you will gain access to as many as 12 (soon to be more) other jobs. Those are:
Now, back to WoW. Maybe because FFXI was the first MMO I was able to play extensively, it shaped my views. Maybe, it's just that I'm something of a perfectionist. But either way, I pick my main and work towards making him the best character I can get him to be. Because of this, any alts I would create exist to benefit the main. But since in most cases the items gotten from alts are also available via my friends, it really devalues what I can get from this. At most it would be having two crafting skills on my main, while having a collecting skill on my alts. But even this isn't worth leveling a character from scratch. Thus I have no desire to level alts in WoW, which limits it's longevity.
I also think this is why, despite Final Fantasy XI being well over half a decade old, I'm still very much enthralled with it. I've been playing it since December of 2003, and I've only met a handful of my goals. It has enough content that I can do on my main character, either leveling jobs, doing quests, doing missions, etc (not even counting doing it's endgame options), and none of it becomes obsolete, so if I ever decide to go back and do it, it won't be something that will be done for a purpose, not just for the sake of reminiscing.
Adding a Time Component to Ranking Systems - Overwatch has added competitive play and a ranking system. The ranking system is a 0 to 100 scale, centered on 50. If you win matches you gain in rank, if ...
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