My games of the year 2024
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2024 was a weird year for me in gaming, as it came with a fundamental
change: I played a lot more board games than in previous years. Which led
to me being...
19 hours ago
1 comment:
New post up over at Hammer of Sigmar in which I elaborate on my comments from paladinsucks. To clarify (and correct some of you're misunderstandings about my views of Blizzard), there is a lot that WoW has done that has been entirely positive. The biggest contribution Blizzard made was in raising the quality bar for all games in the genre. They did away with many of the traditional roadblocks for a broader base - especially harsh penalties for death and FFA ganking (as much as we all would like to pwn some of our own faction at times, I see this as an overall good thing).
I've always said Paladin tanking could be a lot of fun, but you'd have to find a guild that allowed and appreciated it as a primary role. Most players simply see Paladins as a healer nowadays. True, this was/is largely the fault of the broader playerbase and those Paladins who went along with their desires in the early days of raiding, but it's also a failure on Blizzard's end for not pushing the class back toward its originally intended mold upon noticing the player trends (an acknowledgment clearly made in that infamous Kalgan video clip from the first Blizzcon).
You, my friend, have found a rare niche in a shrinking class group. The numbers don't lie.
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